Flex 2 component development
Posted: 08/08/06
I'm having great fun at the moment developing some reusable, custom UI components for Flex 2. I'm building them as ActionScript classes; implementing the drawing API as well as the effects classes. Although the approach is different to Flash, the results are impressive, with most interactions and effects being achievable in Flex. The classes are much lighter-weight than Flash equivalents, as internal tweening classes have been favoured over third-party ones.
I hope to be able to deploy some of these 'illustrative' components over the coming months, so keep an eye out!
Keywords for this post: flex 2, flex, component, ui, actionscript 3, classes, drawing, api, flash
Popular categories:
Recent posts:
- Mac OS find files using regex
- ADB device driver won't install
- Eclipse: An error has occurred. See the log file .metadata/.log
- Updated blinkbox iPad app
- Nexus 7 doesn't appear in adb devices list
- Improve the keyboard in the Samsung ICS update
- 403 Forbidden error on Mac web server
- Getting error with manually created NIB?
- Adding/removing items from PATH on Mac
- Presenting at Flash Oxford
- more...
Publications:
Places you'll find me:
Archive:
- March 2024
- February 2024
- January 2024
- December 2023
- November 2023
- October 2023
- September 2023
- August 2023
- July 2023
- June 2023
- May 2023
- April 2023